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<< Click to Display Table of Contents >> Navigation: MotionDesigner Reference & User Interface > Motion Laws / Cam-Laws for Segments > Throw Motion-Law > Throw Quick-Return: 1: Finite Jerk @ Start/End |
Characteristics: It has zero jerk at the transition from Rise to Return with an unspecified, negative acceleration. |
![]() Throw Quick Return 1 - Finite-Jerk at Start and End |
Motion-Values of each motion-derivative Normalized Period =1 second; Normalized Displacement = 1 unit. Start of Rise segment 1 : •Position = 0 •Velocity = 0 •Acceleration = 0 •Jerk = Unspecified Mid-Point* •Position = 1 unit •Velocity = 0 •Acceleration = Unspecified •Jerk = 0 End of Return segment : •Position = 0 •Velocity =0 •Acceleration = 0 •Jerk = Unspecified * Edit the X-axis value of the middle Blend-Point to give an asymmetrical motion. See also: •Throw: Quick Return: Zero Jerk @ Start/End/Mid-Point |