2.1 Model-Editor

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2.1 Model-Editor

BT-2-24 Model-Editor

What is the Model-Editor?

The Model-Editor shows the Solid and Plane elements in your model. You can cycle the model continuously or move it to any machine angle.

In the Model-Editor, you can:

add Planes which will be offset from other Planes

add Mechanisms* to Planes

edit Solid elements

you can cycle the model continuously or move it to any machine angle (from 0 to 360º).


* You must use the Model-Editor to add a minimum of one Mechanism to a Plane.

See Model elements > Add Mechanism

Model-Editor workspace

Model-Editor: Reference Triad and fixed Planes

Model-Editor: Reference Triad and fixed Planes

Graphics-area :

The Reference Triad shows the directions of the Global XYZ-axes.

The direction of each axis uses the right-hand rule.

The elements in the Model-Editor are:

Three fixed Planes:

oFront Plane, which is co-planar with the Global XY-axes

oTop Plane, which is co-planar with the Global ZX-axes

oRight Plane, which is co-planar with the Global YZ-axes

Other Planes that you have added

Solids that you have added to Parts

Name-tabRed-14-1 :

The default element name of the Model-Editor and name-tab is “Model”

Menu and Toolbar

Menu - the two commands that you can use in the Model-Editor are in the Mechanism menu

Toolbar - the commands that you can use in the Model-Editor are in the Model elements toolbar.

See also:

Model Options dialog