TOP-TIPS

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TOP-TIPS


TOP-TIP #1

When you use MotionDesigner as a beginner, it is easy to accidentally have a very short Segment that you do not know is in your motion because you cannot see the short Segment in the motion plots.

Frequently, this happens in error when you use the Blend-Point Editor and you attempt to move the X-axis value of a Blend-Point outside the bounds of a Segment.


To find out if there is a short segment:

1.Open the Blend-Point Editor or the Segment Editor

2.Click the Next button, to move the Selected-Segment from segment to segment across the complete motion-cycle.

If, when you click the Next button and the Blend-Point number increases by one, but you cannot see the Selected-Segment, then you have found a very short segment!

3.Click the Delete Segment button to remove the very short segment.


TOP-TIP #2

If the Motion-Width is not as you want it for your motion-design -  e.g. 360.00036, but you do want it to be 360 - then you must reduce the Segment-Width of one or more segments. and also delete a short Segment.

Frequently, this happens in error when you use the Blend-Point Editor and you attempt to move the X-axis value of a Blend-Point outside the bounds of a Segment. You will also have a short Segment (see Top-Tip #1).

“You only use the Segment-Editor to edit the Motion-Width”.


To edit the Motion-Width:

1.Open the Segment-Editor

2.Use the Next or Previous button to move the Selected-Segment to a segment you can change.

3.Edit the Segment-Width parameter in the X-Axis values separator.

Repeat 2 and 3 until the Motion-Width is correct.

Now you may need to correct the X-axis value of

4.Close the Segment-Editor

5.Open the Blend-Point-Editor the

6.Move the Blend-Points to an X-axis value with the Blend-Point-Editor


TOP-TIP #3

On paper, plan you motion over one machine-cycle before you begin with MotionDesigner.

From your plan, you should:

1.Know if the motion is a progressive (indexing) or non-progressive (Rise with Return segments)

2.Know, or approximate, the number of segments you need in your motion over one machine-cycle.

3.Approximate the X-axis values and Y-axis positions of each Blend-Point.

When you know how many segments you need - see How to Design a Motion